Trian3DBuilder Release 7.5

Save editing time and system resources with the enhanced features of version 7.5 We are happy to announce that a new version of our Terrain Database Generation Systemย is ready to download! Version 7.5 contains enhanced CDB and Roads features. This improvements will save you editing time and computer resources by offering higher automation and the […]

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New Video Tutorials Online!

The First Steps Guide, and the Roads Video Tutorials can be found at our Youtube channel. The first series are conceived to help new users, and can be used in conjunction with the pdf Learning Guide. Its purpose is making it easier to learn Trian3DBuildersโ€™ uses and workflows. https://www.youtube.com/user/TrianGraphics The road series are planned for […]

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ASIMOV PROJECT

TrianGraphics is very excited to take part in the #Eureka R&D&I Cluster programme #ASIMOV (AI training using Simulated Instruments for Machine Optimization and Verification) Together with 15 partners among Europe we will work to increase the autonomy and self-optimisation of CPSs (High-tech cyber-physical systems) by creating physically realistic Digital Twins of these systems and train […]

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CDB Support

Trian3DBuilder imports and exports in OGC CDB (common database) standard, which defines a standardized model and structure for a single, virtual representation of the earth. Synthetic environments based on CDB can run on miscellaneous simulation platforms with high fidelity and without size limitation. Trian3DBuilder can be used to import CDB or to create new CDB […]

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New Trian3DBuilder Release 7.4 available at our Customer Portal!

This release focuses on improvements of the ๐—ข๐—ฝ๐—ฒ๐—ป๐——๐—ฟ๐—ถ๐˜ƒ๐—ฒ integration and adds new enhancements to visual databases.It includes new country specific import features with over 1200 new traffic sign models; upgrades to the OpenDrive exporter, and other general improvements, like better 4K support. Read more about it here: https://lnkd.in/epTcJby […]

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Epic Games Webinar: geographic visualizations using Trian3DBuilder

December 9, 2020ย ย 9 AM EST / 2 PM GMT | 2 PM EST / 7 PM GMT “Working with geospatial data in Unreal Engine” by Sรฉbastien Lozรฉ and Alban Bergeret. Sign in here: https://ue.unrealengine.com/ENG-1856-WBN-11-2020-Geospatial-Data-in-UE_RegistrationLandingPage.html In the webinar you will experience the workflow between Trian3DBuilder and Unreal Engine, covering data ingestion, vector attribution, terrain generation, and […]

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Trian3DBuilder Release 7.3

New release available at our Customer Portal! Trian3DBuilder 7.3 is now available for download! Get the newest version at our Customer Portal! This new release focuses on improvements of the mesh generation as well as optimized GUI. Image: Left road side with removed T-Junks, right road side without removed T-Junks along a road cut in. […]

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TrianGraphics joined forces with Atlatec to Create 3D Visualization of San Francisco HD maps

Free data set now available for download Berlin, Germany โ€” Several months ago, TrianGraphics partnered up with atlatec GmbH, a German company that produces HD maps for autonomous vehicles, ADAS, simulation, and localization. The main goal of the cooperation was to take another step towards providing more realistic AV/ADAS simulation scenarios. As a result, we […]

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Trian3DBuilder Release 7.2

Trian3DBuilder 7.2 is now available for download! Get the newest version at our Customer Portal! This new release focuses on performance optimization for processing large amounts of vector data, as well as adding functionality to the vector editing tools, in order to increase speed, flexibility and control. Performance Optimization: Handles huge amounts of vector data. […]

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