Trian3DBuilder 5.1 – Update 5.1.11

There is an Update available for Trian3D Builder to Version 5.1.11
Service & Support customers can download the update easily via  Help -> Search for Updates inside of the Software.

If the update function do not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link: support@triangraphics.de

 

Release Notes for Trian3DBuilder v5.1.11
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* New VBS feature: VBS2/VBS3 multi-map support
* New extract project with all data to new location (see Menu->File->Save Project with all Data)
* improved Modifier Shading for flat/smooth/smooth angle shading
* improved generation performance and memory consumption
  - collect vectors, check inserts, build road markings
* New vector tool: "Select tiles from vector"
* New vector tool: "Find Angles"
* resizable Preferences Dialog
* enhanced entry count of lib groups
* improved nautical SVC import
* improved Vision Engine Streaming export
* write additional log file to project folder
* improved segment check in verify vectors
* support read comment from non face node in OpenFlight

* [fix] add group name to connect and light objects
* [fix] fix OpenDrive KI curves
* [fix] projection TM_RT90
* [fix] Misc. reprojection issues
    - textures edges in satellite imagery
    - for certain source data
    - for custom projection
    - for Round Earth projection
    - for "Import geo objects"
* [fix] "Tile Settings Attributes" GUI issues
* [fix] Road crossing generation more robust
* [fix] Modifier Shading now supports mixing quads and tris
* [fix] Rail: missing switch geometry and wrong mapping
* [fix] WYSIWYG in 3D and Texture-Preview (Demo Version/trial)
* [fix] extract, save as project
* [fix] collision in child areas
* [fix] tiles states for additional/dependant formats
* [fix] generation of merged crossings
* [fix] geotypic object with local overrides
* [fix] geocentric projection for instances and externals with transToProjection
* [fix] gap between footprint inserts and object in UTM
* [fix] variant object count with geotypical buildings
* [fix] vector order when drag'n'drop to group
* [fix] vector import elevation attribute
* [fix] undo memory consumption when deleting vecs with local override
* [fix] intelligent update