Trian3DBuilder Update to Version 6.2

An Update for Trian3DBuilder is Now Available Open Street Map Import Improvements The OSM vector import now supports almost all available classes and imports them to pre-categorized templates in Trian3DBuilder. Values like height, level count, roof type, texture classes of buildings are assigned automatically during OSM import. Further, the Building Modifier supports new roof types: dome […]

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TrianGraphics auf dem SGW Forum „Simulation in und für die Ausbildung“

TrianGraphics attends this years forum “Simulation in und für die Ausbildung” (Simulation during training and for training purposes) as exhibitor. The Forum is hosted by the Studiengesellschaft der Deutschen Gesellschaft für Wehrtechnik mbH (Research Association of the German Society for Defense Technology). TrianGraphics will present the newest version of their virtual terrain generating software Trian3DBuidler.   […]

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TrianGraphics auf DSC 2016 EUROPE

TrianGraphics is exhibiting at this year’s “DSC Driving Simulation Conference & Exhibition” in Paris, showcasing the latest version of the terrain database generation software Trian3DBuilder. The complete road generation with Trian3DBuilder is in the focus: The spectrum ranges from import of real road networks from eg. Open Street Map or Here RDF over the generation […]

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Trian3DBuilder Update to Version 5.8

An Update for Trian3DBuilder is Now Available. Steel Beasts Pro 4.0 The Exporter has been updated with the brand new eSim Games SDK to support the new features of Steel Beasts Pro 4.0. Theme definition via Sensor and Geotypic Module Classification of all Steal Beasts Pro theme parameters (detail texture, roughness, clutter, map color,…) Convert […]

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Trian3DBuilder Update to Version 5.7

From now on the minor update of Trian3DBuilder is available. It brings new features and improvements to speed up the work with Trian3DBuilder. Export supports Multi Textures. Support of multi texture for terrain and objects New modifier MultiTexture to define multiple texture layers for generated geometry New texture layer grid in texture rollup to define […]

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Trian3DBuilder v5.6.2 Update available!

There is an Update available for Trian3D Builder 5.6. Service & Support customers can download the update easily via  Help -> Search for Updates inside of the Software. If the update function does not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link: support@triangraphics.de […]

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TrianGraphics will participate at MilSim Asia 2016 in Singapore

The conference and exhibition will take place at the Marina Bay Sands in Singapore from 19th – 20th January, 2016. TrianGraphics is showcasing the latest version of the database generation system Trian3DBuilder at booth 19. Furthermore Managing Director Stephan Kussmaul will give a presentation on the concepts of reaching an extraordinary high level of automation […]

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TrianGraphics at I/ITSEC in Orlando

TrianGraphics presents the latest version of their database generation system Trian3DBuilder at  I/ITSEC in Orlando, Florida from November 30th until December 4th. The upcoming version of Trian3DBuilder introduces a new Maritime Module, several major features and a multitude of further improvements. Trian3DBuilder now supports Complex VBS Roads and Junctions. VBS users can now also benefit from […]

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