Trian3DBuilder imports and exports in OGC CDB (common database) standard, which defines a standardized model and structure for a single, virtual representation of the earth.
Synthetic environments based on CDB can run on miscellaneous simulation platforms with high fidelity and without size limitation. Trian3DBuilder can be used to import CDB or to create new CDB databases from scratch. Enhance and improve an existing database and re-export it to CDB, or to any other supported platform and format: Unreal, fbx, OpenFlight, Unity, SteelBeasts, VBS,….
Trian3DBuilder’s M&S community can make use of all the advantages that CDB has to offer: modularity and scalability, run-time performance by using one unique data repository, interoperability between heterogeneous data sources and reusability.