TrianGraphics GmbH, today releases Trian3DBuilder 5.1, the latest version of its terrain database generation and modelling solution. This minor release of Trian3DBuilder offers basic changes in the 2D view of the application and shows first result from TrianGraphics new development partnerships. It marks the first step of upcoming releases, which are currently in development, with major releases including advanced roads editing and visual scripting at the end of the year.
Trian3DBuilder 5.1 has undergone a complete rewrite of its 2D view, in which all data is visualized and can be edited. This view now also reflects the output projection and thus provides a better preview of the results to be expected in 3D. The user can operate directly in the output projection unit or as before in lat/lon degree. Satellite imagery is no longer permanently reprojected to the target projection, but it is reprojected on the fly during the terrain generation without performance implication. This new approach can save a lot of conversion time and also disc space.
Countless small features and improvements have been added to Trian3DBuilder 5.1. Miscellaneous export formats have been optimized. An ocean plane can be added to the 3D view with shader calculated waves and water surface. This helps to better evaluate harbour facilities with docks and piers. A new height type has been added to drop objects on top of other objects and thus for example add chimneys on rooftops. The attribute handling has been improved and now is more flexible. Attributes can be added to textures, texture groups, objects and object groups. Vector attributes are handled more efficiently through internal reference management and can easily be evaluated or edited.
“ We are carefully listening to all hints and suggestions of our customers to improve Trian3DBuilder every day and we keep supplying regular updates that provide significant improvements.” says Felix Fürneisen, Sales Manager,TrianGraphics GmbH.