There is an Update available for Trian3D Builder 5.6.
Service & Support customers can download the update easily viaย Help -> Search for Updates inside of the Software.
If the update function does not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link:ย support@triangraphics.de
Release Notes Trian3DBuilder Update v5.6.2. * NEW MODULE: Maritime Module -Import ENC Data: S57, S63, 7CB, 7CC, 7CX,... -Seabed Triangulated from Depth Contours/Lines and Soundings -Coastline with Quay Walls, Shoreline Constructions and Piers -Buoys/Beacons with Topmarks -Automatic Placement from Comprehensive Library -Lights with Blink Code, Color, Direction, Range, Intensity etc. * ------ ROAD MODULE ------- * more flexible road mapping (e.g. map a texture over several lanes or whole road) * improved road generation and WYSIWYG - when a junction is fully edited junctions are no longer merged or planed - when moving junction start segment the road middle line course is preserved - convenience modes for editing (edit lane helpers, edit crossing Bezier curves etc.) * improved OpenDrive (ODR) importer - more exact resemblance of input data - line segments with transitions are merged - junction begin/end segments are set from ODR info * Height Editor - edit road line height in editor window - assign heights or road incline etc. * ------ VBS EXPORTER ------- * support of complex roads and crossings (from Road Module) - road and crossing geometry is split up in smaller parts and exported to VBS * 64 bit support * DDS compression & Render to Texture: fix GL context handling * reduce memory consumption for ID images * OpenDrive Export/Import: misc. improvements and fixes * Profiler Road Generation: fix insert and object eraser settings, fix driveups * VBS export: clip plane geometry on VBS surface via modifier vector attribute (template VBS_ClipOnSurface) * Vector Data: improve vector loading time, draw time, selection time * switchable exception handling and crash report send, see preferencesโsettingsโdebug * DDS compression & Render to Texture: Performance Improvement through better parallelism * Road WYSIWYG: misc. improvements and fixes * Vision Exporter: misc. improvements and fixes * [fix] mod extrude path clipping on tile border * [fix] convert to profile support beziers and clothoids * [fix] mod building with height offest * [fix] Height Type "Clip on Road Surface" with FLT double precision