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Trian3DBuilder 5.1 - Update 5.1.11

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Trian3DBuilder 5.1 - Update 5.1.11
October 17, 2014


There is an Update available for Trian3D Builder to Version 5.1.11
Service & Support customers can download the update easily via  Help -> Search for Updates inside of the Software.

If the update function do not work because of e.g. local security settings, please send an eMail to our support team to receive a direct download Link:



Release Notes for Trian3DBuilder v5.1.11

* New VBS feature: VBS2/VBS3 multi-map support
* New extract project with all data to new location (see Menu->File->Save Project with all Data)
* improved Modifier Shading for flat/smooth/smooth angle shading
* improved generation performance and memory consumption
  - collect vectors, check inserts, build road markings
* New vector tool: "Select tiles from vector"
* New vector tool: "Find Angles"
* resizable Preferences Dialog
* enhanced entry count of lib groups
* improved nautical SVC import
* improved Vision Engine Streaming export
* write additional log file to project folder
* improved segment check in verify vectors
* support read comment from non face node in OpenFlight

* [fix] add group name to connect and light objects
* [fix] fix OpenDrive KI curves
* [fix] projection TM_RT90
* [fix] Misc. reprojection issues
    - textures edges in satellite imagery
    - for certain source data
    - for custom projection
    - for Round Earth projection
    - for "Import geo objects"
* [fix] "Tile Settings Attributes" GUI issues
* [fix] Road crossing generation more robust
* [fix] Modifier Shading now supports mixing quads and tris
* [fix] Rail: missing switch geometry and wrong mapping
* [fix] WYSIWYG in 3D and Texture-Preview (Demo Version/trial)
* [fix] extract, save as project
* [fix] collision in child areas
* [fix] tiles states for additional/dependant formats
* [fix] generation of merged crossings
* [fix] geotypic object with local overrides
* [fix] geocentric projection for instances and externals with transToProjection
* [fix] gap between footprint inserts and object in UTM
* [fix] variant object count with geotypical buildings
* [fix] vector order when drag'n'drop to group
* [fix] vector import elevation attribute
* [fix] undo memory consumption when deleting vecs with local override
* [fix] intelligent update


The latest release of Trian3DBuilder comes with new features, export formats, performance and code base improvements:


In addition to the new FBX exporter optimized for Unity®, we have achieved a seamless integration with Titan Vanguard and VBS. OpenStreetMap format is now directly loaded from online servers, and one-way roads are automatically fixed with an offset. An improved height brush and best matching algorithms to place buildings on footprints complete the feature set of version 6.5. Furthermore, Trian3DBuilder has been updated to OpenSceneGraph 3.4.1.
Our Team has been working hard to offer the best integration between Trian3DBuilder and

This new section in our website allows you to manage your licenses, dongle updates, installation files and download libraries in just a few clicks.

As an additional goodie, our Service & Support Customers will find the Trian3D Model Library XT completely free of charge in the installer section of the portal. The Trian3D Model Library XT contains almost 500 models with different LODs optimized for real-time rendering, a powerful resource for your 3D terrains.




You are a journalist and researching on simulation, data bases, digital terrain, virtual reality, or related topics?

We are available for questions and interviews!

Contact us.


TrianGraphics GmbH

Schönhauser Allee 45
10435 Berlin


Phone: +49 (0)30 48495565
Fax: +49 (0)30 48495581