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Softwareentwicklung

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Softwareentwicklung

Inhalt

Based on our competence in the fields of graphics and simulations we offer our customers conception and implementation of software solutions at the highest current level of VR technology .

Our graphics software uses 3D APIs, such as OpenGL and DirectX. Along with the latest shader technology, various LOD techniques (level of detail ) and other algorithms are used to attain realistic effects with high performance.

Years of experience in working with the open source graphics library OpenSceneGraph enables us to realize your VR projects fast, cost-efficient and with high render performance.

In our software development we use the most recent methods of object-oriented programming in C++ to attain stable and high-performance solutions. The highest standards are used with respect to maintainability and the guaranteed future of our software.

Range of services and expertise

  • Trian3D Builder extensions
  • Development of virtual reality projects
  • assistance / support of virtual reality projects
  • assistance / support of OpenSceneGraph
  • C++ software development

Referenzen

Referenzen

Airport Munich

The airport Munich has been generated by us to show the airport generation features of Trian3D Builder. This airport is one of the largest in Germany and presents the capabilities of the Airport Module. It has been loaded from the database including all features and was only slightly adjusted and enriched by hand.

News

Another chance to meet!

Date: 26th - 29th November 2018

Visit our booth in Orlando and take a look to the latest version of Trian3DBuilder. This year focus is CDB and cross export to various simulation environments like Titan, Steel Beasts Pro, VBS2 and Unity.

 
 
Where?

I/ITSEC 2018
Orange County Convention Center
9899 International Dr
SOUTH CONCOURSE
Orlando, FL 32819

Not yet registered for I/ITSEC? I/ITSEC Registration

TrianGraphics' Team is looking forward to your visit at the 2018 I/ITSEC in Orlando!

The latest release of Trian3DBuilder comes with new features, export formats, performance and code base improvements:

 

In addition to the new FBX exporter optimized for Unity®, we have achieved a seamless integration with Titan Vanguard and VBS. OpenStreetMap format is now directly loaded from online servers, and one-way roads are automatically fixed with an offset. An improved height brush and best matching algorithms to place buildings on footprints complete the feature set of version 6.5. Furthermore, Trian3DBuilder has been updated to OpenSceneGraph 3.4.1.
 
Our Team has been working hard to offer the best integration between Trian3DBuilder and
[...]

This new section in our website allows you to manage your licenses, dongle updates, installation files and download libraries in just a few clicks.

As an additional goodie, our Service & Support Customers will find the Trian3D Model Library XT completely free of charge in the installer section of the portal. The Trian3D Model Library XT contains almost 500 models with different LODs optimized for real-time rendering, a powerful resource for your 3D terrains.

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Kontakt

TrianGraphics GmbH

Schönhauser Allee 45
10435 Berlin
Germany

eMail
info@triangraphics.de

Phone: +49 (0)30 48495565
Fax: +49 (0)30 48495581