The latest release of Trian3DBuilder comes with new features, export formats, performance and code base improvements:
We are offering the generation of complex photorealistic terrain data, optimized for realtime rendering. A realistic representation of the surroundings, as used in flight simulators, isn't just nice to watch, but also contributes to the pilots orientation in action. In simulator training only landscapes of high visual quality permit the most precise assessment of height, which is an important precondition for landings and special military exercises like low-level flights.
Our offer is not only restricted to landscapes for flight simulators but also includes a wide range of possible applications, such as tourism/travel planning, block system planning, transmissions of sports (cycle/ralley), television (weather forecast), entertainment/ computer games, or planning and executing military missions.
Our self-developed DBGS Trian3DBuilder enables us to generate high-quality terrains based on image, height and vector data. Thus we are able to react flexibly and to adapt the terrains optimally to your needs.
Apart from the data generation we are also offering terrain visualization.